RBY OU Wrapnesia Team

P5726

Member

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Introduction

In an attempt to further expand wrap teams I have developed another concept - amnesia. I believe wrap and amnesia can be combined into a single team with some nice synergy for the following reasons:

1. Amnesiabro (Tobybro) helps to lure in fast mons notably Starmie to paralyze. Starmie is a serious threat to wrappers but once paralyzed can be prayed upon, especially by Victreebel.
2. Wrappers' anchor facilitates switches to setup for amnesia.
3. Amnesia requires boomers to clear the way, which also benefits wrap users.

The Team
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exeggutor.gif
snorlax.gif
slowbro.gif
golem.gif
victreebel.gif
B-2 Spirit (Gengar)
- Hypnosis
- Psychic
- Thunderbolt
- Explosion

M270 GMLRS (Exeggutor)
- Sleep Powder
- Stun Spore
- Psychic
- Explosion

FV4034 Challenger 2 (Snorlax)
Ability: Immunity
- Body Slam
- Blizzard
- Amnesia
- Self-Destruct

AMX-56 Leclerc (Golem)
Ability: Rock Head
- Earthquake
- Rock Slide
- Body Slam
- Explosion

USS Port Royal (Slowbro)
Ability: Oblivious
- Amnesia
- Thunder Wave
- Surf
- Rest

AH-64 Apache (Victreebel)
- Sleep Powder
- Stun Spore
- Wrap
- Razor Leaf

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B-2 Spirit (Gengar)
- Hypnosis
- Psychic
- Thunderwave
- Explosion
Gengar leads to check Jynx. Can explode or use Hypnosis on Jynx. Tbolt Starmie potentially and run to Eggy if it has Psychic. If the opponent has lead Zam - flee to Eggy! Psychic helps to check against another lead Gengar.


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M270 GMLRS (Exeggutor)
- Sleep Powder
- Stun Spore
- Psychic
- Explosion
The main sleeper, a bomb, paralysis spreader and psychic absorber all packed into one.


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FV4034 Challenger 2 (Snorlax)
- Body Slam
- Blizzard
- Amnesia
- Explosion/Reflect/Rest
Amnesia up allows you to hit hard on both the special and physical fronts. The last move depends on choice, but explosion is preferred as you often don't have that many turns before Eggy wakes up.


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USS Port Royal (Slowbro)
- Amnesia
- Thunderwave
- Surf
- Rest
The other amnesia user - the main one. Slowbro will almost certainly lure out Zapdos/Jolteon and/or Starmie, which you should aim to paralyze. If Zapdos/Jolteon come out at a bad time then switch to Golem. Slowbro should only really come out after Exeggutor and Snorlax have been taken care off and/or if the sleep clause has been activated.


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AMX-56 Leclerc (Golem)
- Earthquake
- Rock Slide
- Body Slam
- Explosion
Obviously Slowbro needs Golem or Rhydon as a partner. It goes without saying what Golem is here for - counter electrics. Golem can be used as a mid/late game sweeper and/or boomer. I had to learn the hard way in that it's generally not a good idea to explode (even for a Tauros) if the opponent still has Zapdos. This is especially the case for this team since apart from Slowbro you Eggy and Victreebel. If the other team doesn't have an electric or it's paralyzed then Golem would usually be free to boom.


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AH-64 Apache (Victreebel)
- Sleep Powder
- Stun Spore
- Razor Leaf
- Wrap
Victreebel anchors to allow amnesia setup and spread status. Late game it's in the team to sweep and possibly to paralyze Tauros. Victreebel is a backup sleeper once Eggy bomb goes off and can put another mon to sleep if the first sleeping pokemon is destroyed (quite often by explosion). Being faster than Eggy is an extremely precious bonus and should definitely aim for this matchup after a few bombs have tipped and there's double KO. Victreebel is a constant threat to so many things in OU including Lapras, Slowbro, Snorlax and even Starmie.

Conclusion

If played to it's strength this team should be able to wreak havoc. I do believe there is room for a synergistic combination of amnesia and wrap - two seemingly unrelated strategies. Both can be used to sweep, and one can be used to help assist the other in whatever order, which should increase the range of attacking options available. This team isn't that different from a standard amnesia Slowbro team, but should carry with it an unique theme and it's own twist. The team has not be experimented with as extensively as the full wrap teams and I have relatively little experience in using amnesia. Therefore any advice on how to improve the team or how it should be played would be extremely appreciated. However, please bear the fundamental question in mind - is 'Wrapnesia' a viable concept? Do also let me know of your honest opinion if you think the two concepts cannot be combined well and it's best to stick to one or the other.
 
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Well interesting approach, gonna give thoughts because bringing news stuffs at least deserve some feedbacks

The first thing that popped in my mind is how you lack speed (and speed control in general) and it was even more true when you had Cloyster over Gengar. This team struggles a lot vs standard stuff: anti lead + fast 6th(mie zam zap) is a nightmare aswell as Lapras because nobody wants to take blizzard on the switch in; Gengar is likely to be out when Lap comes into plays. Boltbeam in general can't be properly answered, leaving you with only snorlax as a safe chansey switch (if you don't want to go for a risky move like wrap or boom), and sometimes forces you to trade which is not what you want considering a well played lax go for 2-1, and the lack of Tauros make this harder.

Idk if it can be improved to be tournament viable or something, there is maybe a way to improve it, take it with a grain of salt. I keep in my mind the concept you wanted: wrap + amnesia.

First, i think Golem is huge momentum sac for this team, as you said he's here solely here because Zapdos otherwise ruins you. Even so, you pointed out that you have boom Lem most of the time to not be in a though spot, while opposing zapdos haven't come to play. Why not trying Jolteon instead ? It covers the zapdos weakness correctly alongside amnesialax. Moreover Jolt is better in most match ups you're already weak to, Tauros and Starmie pop to mind and the threat of a faster twave should be enough to force zam out considering the wrap team. Also better vs most boltbeam users namely lapras (well you can't really switch on blizzard that much) and have the abitily to paralyze and dispose of chansey while going for lax is still a good approach. The "decent" revenge killing abilities also comes handy considering the lack of speed/tauros, but it rely on doing the right clicks if you want to get something meaninful, to the point that Tauros, the most fearsome poke in RBY, is still a huge threat late game, because nothing really forces him to stay in. Well Jolteon is probably a better fit to me despite not being the sturdiest electric answer. It offers much more support, offensive presence, speed control and team synergy.

I also don't see the point with having 3 sleepers, especially because wrap/set up turns give more odds to wake up and you have a really hard time getting it back: Gengar and Vic can't fight fresh anti leads and don't do much in general to status absorbers (if Vic miss the wrap, you're even more in a bad spot) while the aggressive approach with exeggutor means he will not last long; also sharing the same problems as others sleepers on paralyzed foes. I think Agili Nite could take one of gengar/egg spot, probably Gengar because leading Egg is okay vs commons leads while having him asleep vs the rare sleep leads isn't that bad in a double amnesia team, at least opposing eggy isn't a roadbloack for them anymore. Considering the offensive approach of this team early sleep is somewhat mandatory to get the lead and not being exposed defensively speaking.
Dragonite over Gengar add a nice wincondition aswell as ton of speed control with twave and and agility and he's generally useful at trading his sweeping potential/life vs top threats for wrap teams such as zapdos and Tauros, something Gengar can only hope to do with a risky trade. Having an extra source of paralysis (potentially 4) is never bad to support either victreebel or the amnesia users. You can spam it pretty easily because dragonite, slowbro and somewhat victreebel are exellents para spreaders, potentially forcing every paralyzed foes out. Having Jolteon in the squad also give you a big EQ weakness, dragonite can be handy, at least playing mindgames. I think the multiples roles dragonite offers for that team are better than what Gengar may do. Its good overall bulk allow him to take at least one hit to everything not carrying ice moves, being a crucial jack of all trades for wrap team that lacks defensive synergy in general, keeping the like of Zapdos and maybe Tauros in check. Trading paralysis versus 6th Zam is also never bad if slowbro is out.

And that's it, sorry for english. The main threat is Tauros, just because you don't have one. The second threat is how keys moves are unreliables and how timely misses will just cost you games. At least with Eggy Lead and some speed most of standards builds are a lil better to face while rocks+water match up can still be managed despite lacking Tauros, thanks to offensive presence. I think 1U is too hostile for wrap being dominant, to the point that the main wincoin is probably slowbro because he may find a opening on opposing tauros. 2U is a much better environnement for theses strategies.
A little off topic but: Why do you like wrap so much and why not mixing wrap plays with standard af teams ? You don't like them ?
 

P5726

Member
Well interesting approach, gonna give thoughts because bringing news stuffs at least deserve some feedbacks

The first thing that popped in my mind is how you lack speed (and speed control in general) and it was even more true when you had Cloyster over Gengar. This team struggles a lot vs standard stuff: anti lead + fast 6th(mie zam zap) is a nightmare aswell as Lapras because nobody wants to take blizzard on the switch in; Gengar is likely to be out when Lap comes into plays. Boltbeam in general can't be properly answered, leaving you with only snorlax as a safe chansey switch (if you don't want to go for a risky move like wrap or boom), and sometimes forces you to trade which is not what you want considering a well played lax go for 2-1, and the lack of Tauros make this harder.

Idk if it can be improved to be tournament viable or something, there is maybe a way to improve it, take it with a grain of salt. I keep in my mind the concept you wanted: wrap + amnesia.

First, i think Golem is huge momentum sac for this team, as you said he's here solely here because Zapdos otherwise ruins you. Even so, you pointed out that you have boom Lem most of the time to not be in a though spot, while opposing zapdos haven't come to play. Why not trying Jolteon instead ? It covers the zapdos weakness correctly alongside amnesialax. Moreover Jolt is better in most match ups you're already weak to, Tauros and Starmie pop to mind and the threat of a faster twave should be enough to force zam out considering the wrap team. Also better vs most boltbeam users namely lapras (well you can't really switch on blizzard that much) and have the abitily to paralyze and dispose of chansey while going for lax is still a good approach. The "decent" revenge killing abilities also comes handy considering the lack of speed/tauros, but it rely on doing the right clicks if you want to get something meaninful, to the point that Tauros, the most fearsome poke in RBY, is still a huge threat late game, because nothing really forces him to stay in. Well Jolteon is probably a better fit to me despite not being the sturdiest electric answer. It offers much more support, offensive presence, speed control and team synergy.

I also don't see the point with having 3 sleepers, especially because wrap/set up turns give more odds to wake up and you have a really hard time getting it back: Gengar and Vic can't fight fresh anti leads and don't do much in general to status absorbers (if Vic miss the wrap, you're even more in a bad spot) while the aggressive approach with exeggutor means he will not last long; also sharing the same problems as others sleepers on paralyzed foes. I think Agili Nite could take one of gengar/egg spot, probably Gengar because leading Egg is okay vs commons leads while having him asleep vs the rare sleep leads isn't that bad in a double amnesia team, at least opposing eggy isn't a roadbloack for them anymore. Considering the offensive approach of this team early sleep is somewhat mandatory to get the lead and not being exposed defensively speaking.
Dragonite over Gengar add a nice wincondition aswell as ton of speed control with twave and and agility and he's generally useful at trading his sweeping potential/life vs top threats for wrap teams such as zapdos and Tauros, something Gengar can only hope to do with a risky trade. Having an extra source of paralysis (potentially 4) is never bad to support either victreebel or the amnesia users. You can spam it pretty easily because dragonite, slowbro and somewhat victreebel are exellents para spreaders, potentially forcing every paralyzed foes out. Having Jolteon in the squad also give you a big EQ weakness, dragonite can be handy, at least playing mindgames. I think the multiples roles dragonite offers for that team are better than what Gengar may do. Its good overall bulk allow him to take at least one hit to everything not carrying ice moves, being a crucial jack of all trades for wrap team that lacks defensive synergy in general, keeping the like of Zapdos and maybe Tauros in check. Trading paralysis versus 6th Zam is also never bad if slowbro is out.

And that's it, sorry for english. The main threat is Tauros, just because you don't have one. The second threat is how keys moves are unreliables and how timely misses will just cost you games. At least with Eggy Lead and some speed most of standards builds are a lil better to face while rocks+water match up can still be managed despite lacking Tauros, thanks to offensive presence. I think 1U is too hostile for wrap being dominant, to the point that the main wincoin is probably slowbro because he may find a opening on opposing tauros. 2U is a much better environnement for theses strategies.
A little off topic but: Why do you like wrap so much and why not mixing wrap plays with standard af teams ? You don't like them ?

Hi Kaz thanks for the detailed reply. I agree with most of what you said and this team has some issues. The reason I did not include Dragonite - the only 'professional' wrapper best at wrap is because I didn't want to make this team 100% about wrap. As I said it's about Amnesia+wrap, so in some ways each element will be diluted. The idea behind this team's concept is the 'boom wrap team' which was very successful in tournament (I lost mostly due to poor RNG and had a tremendous advantage until some crucial wrap misses early in game, like in 2nd or even first wrap). So the above team is about blowing things up, and reduce the mons on both sides hence I gave less attention to 'speed control'. If I blow up the fast mons then wrappers have a good end game against the remaining slow mons; if I blow up the slow mons then amnesia bro has a good end game against fast mons e.g. Alakazam and even Tauros.

However you are right that Golem is a waste of space and he is just there to help Slowbro. I am going to make changes once again to this team in which Slowbro is not going to sweep but rather to assist the team in mid/late game with paralysis support. I had more trials and I think I settled down on the original boom wrap team but change Cloyster for Slowbro. In the original team three sleepers were definitely needed for the following reasons:
1. Gengar needs to boom on Jynx often, and Hypnosis is unreliable. Running into Zam the only way to get sleep is to switch to Exeggutor.
2. After mutual destruction of say Jynx and Gengar, you want to send Victreebel out - faster than their Exeggutor.
3. Agility+wrap means they will capitalize on the wraps and often the things wake up, close to death - which is actually a good thing because Victreebel anchor can put something else to sleep.
4. The number of explosions often mean that the sleeping pokemon gets destroyed - giving you the opportunity to put something else to sleep.

I will update to the newest team.

Why I like wrap so much? It's not that I don't like standard play - I play them occasionally on the ladder. The best tournament strategy of course is to play wrap (as well as other less traditional strategies such as amnesia) some of the time, to make your opponent guess - they'll be inclined to carry anti-wrap things like Gengar just in case, which you can exploit with standard teams.

However, I am not trying to win tournaments - at least not yet. Right now I just want to make contribution to knowledge in a particular niche for others to use or to be aware of if not using. I want to research about EVERY possible kind of wrap strategy/team (which is sorely lacking). Even if wrap teams are played for surprise they have to be something which is actually solid, can do real damage and unpredictable. So right now and for the near future I will be playing only wrap in tournaments - subjecting my teams and my style of play to maximum pressure, to the test where everyone will be trying to counter them. It's the only way they will mature. Then and only then (i.e. once all the research is done) will I include standard teams in my tournament mix. Standard teams have lots of info/research and don't need to be improved but wrap teams do - currently most wrap "teams" are just lone ranger Dragonite agility+wrap and not much more.
 
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TuffHunter

Member
As a wrap user myself I can testify to the importance of having multiple explosion options for when things go wrong but your lack of speed and multiple thunderwave options is inevitably going to drag you down. (That and having 2-3 pokemon which take time to set up is also an issue). I find that with wrap teams I always need 2 pokemon with thunderwave. I’ve already gone into detail previously but if you are interested here is my wrap team that took me to #1 on ladder and #2 several other times (Each time i started at 1300/1400 and ended at 1600+):

RBY 1U (Universal) - My first rank 1 team (showdown) | Pokémon Perfect

Edit: Just came back after a long break and I just passed 1500 with it.
 

P5726

Member
The team I described in this post needs to be updated. I just read your post earlier this morning and it will be interesting to try it soon. The thing with wrap teams I find is that you not only need to create but really know how to use them - hence I would need some suggestions, examples, perhaps replays.
 

TuffHunter

Member
The team I described in this post needs to be updated. I just read your post earlier this morning and it will be interesting to try it soon. The thing with wrap teams I find is that you not only need to create but really know how to use them - hence I would need some suggestions, examples, perhaps replays.
Sadly all my replays were saved as favorites which I have since deleted. But I will try to save some.
 
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