Welcome to my collection of ADV 2U teams! Hope to show you a lot of cool builds and concepts, descriptions will be short and just say what I think is useful knowledge explaining sets and stuff.
There's quite a few concepts I still want to play with too!
Here's a few of these
+
Offensive BP Vaporeon (something like STAB Ice beam HP Electric BP) is a cool check to the stuff it normally checks but fits on more offensive teams (and isn't such cloy bait either really). Also slow bp + a fast powerful attacker is always great. Tauros is obvious, but other stuff like Swellow/Crobat/Dodrio/etc. work too.
I'd love agilipass with this or wak but there's no good users of that in the tier except scizor which has bad synergy with these mons I guess. However, SubSD+STABs+Salac sounds pretty intense, although it's pretty slow, there's few proper ground resists in the tier and they tend to be pretty frail. Breloom is tricky for it since it resists its STABs but it's rare and pretty frail and easy to handle.
+Spikes
Taunt Alakazam is pretty cool to help with breaking down stuff like Chansey. Want to experiment with that a bit.
Wishpass (Wish HP Water BP Psychic) sounds really fun! Not sure on partners though. Could be cool on stall maybe?
+
+Spikes
DisasterNite + SubRD Kingdra. Pretty awesome to slay Vap with. Maybe pair with that Taunt Alakazam for added impact vs Chansey
stall with this thing sounds fun but hard to build. Great stats tho.
this gets so much shit like drum sd and subpunch, not sure how to build with it though.
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DisasterNite + Swellow
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Jumpluff Stall
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CBNite + SD Blaze
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Sub Spam
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Gorebyss Rain
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Crobat Stall
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SubDD Lapras
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Articuno Stall
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Baton Pass
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SD Scizor and DDnite
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Knights and Druids
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Curse Registall
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Untested Teams
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EndRev Blaze HO
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Alakazam Stall
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DisasterNite + Crobat (2 Versions)
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or
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DisasterNite + Registeel
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DisasterNite + Swellow
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Kevin (Blaziken) (M) @ Leftovers
Ability: Blaze
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 HP / 30 Def
- Sky Uppercut
- Fire Blast
- Thunder Punch
- Hidden Power [Ice]
DisasterNite (Dragonite) (F) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
- Toxic
- Dragon Claw
- Focus Punch
- Substitute
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 80 HP / 64 SpA / 228 SpD / 136 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Calm Mind
- Baton Pass
- Psychic
- Hidden Power [Water]
Wiley (Regirock) @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Substitute
- Focus Punch
- Rock Slide
- Explosion
Supersaur (Venusaur) (M) @ Leftovers
Ability: Overgrow
EVs: 252 HP / 196 SpD / 60 Spe
Calm Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Sleep Powder
- Hidden Power [Fire]
- Leech Seed
- Giga Drain
CALLOUS (Swellow) (F) @ Choice Band
Ability: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sleep Talk
- Hidden Power [Ground]
- Return
- Aerial Ace
Ability: Blaze
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 HP / 30 Def
- Sky Uppercut
- Fire Blast
- Thunder Punch
- Hidden Power [Ice]
DisasterNite (Dragonite) (F) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
- Toxic
- Dragon Claw
- Focus Punch
- Substitute
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 80 HP / 64 SpA / 228 SpD / 136 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Calm Mind
- Baton Pass
- Psychic
- Hidden Power [Water]
Wiley (Regirock) @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Substitute
- Focus Punch
- Rock Slide
- Explosion
Supersaur (Venusaur) (M) @ Leftovers
Ability: Overgrow
EVs: 252 HP / 196 SpD / 60 Spe
Calm Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Sleep Powder
- Hidden Power [Fire]
- Leech Seed
- Giga Drain
CALLOUS (Swellow) (F) @ Choice Band
Ability: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sleep Talk
- Hidden Power [Ground]
- Return
- Aerial Ace
It's not optimal since: Regirock should be a bit different. The team needs its normal resist to be a bit sturdier since Tauros is given quite a bit of room, and subpunch doesn't do much to break anything. If it could check Dnite a little better too that would be great :>
Blaze+DisasterNite is a really cool core since a lot of the checks to Dragonite are also checks to Blaziken, and the team is bulky enough to abuse Toxic. Espypass is really cool with specially mixed Blaze too. The rest was just papering over the issuse with Rain/Tauros trying to avoid being too weak to Cloyster or Dragonite in the process of adding the final mons. Espy/Blaze/Dnite is a really cool core. Espypass + Swellow is a great way to answer non-Taunt Alakazam (currently: most if not all Alakazams) and Swellow outspeeds Tauros giving a potential late-game cleaner versus offensive teams too. And it absorbs sleep and has guts+stalk.
Blaze+DisasterNite is a really cool core since a lot of the checks to Dragonite are also checks to Blaziken, and the team is bulky enough to abuse Toxic. Espypass is really cool with specially mixed Blaze too. The rest was just papering over the issuse with Rain/Tauros trying to avoid being too weak to Cloyster or Dragonite in the process of adding the final mons. Espy/Blaze/Dnite is a really cool core. Espypass + Swellow is a great way to answer non-Taunt Alakazam (currently: most if not all Alakazams) and Swellow outspeeds Tauros giving a potential late-game cleaner versus offensive teams too. And it absorbs sleep and has guts+stalk.
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Jumpluff Stall
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JME (Moltres) @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 2 Atk / 30 Def
- Will-O-Wisp
- Hidden Power [Ice]
- Fire Blast
- Morning Sun
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 9 Spe
- Spikes
- Surf
- Toxic
- Rapid Spin
Vexento (Misdreavus) (M) @ Leftovers
Ability: Levitate
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Thunderbolt
- Hidden Power [Water]
- Psychic
- Imprison
All The Way Up (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Soft-Boiled
- Heal Bell
- Seismic Toss
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Curse
- Hidden Power [Rock]
- Rest
What I Need (Jumpluff) (F) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Sleep Powder
- Encore
- Leech Seed
- Substitute
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 2 Atk / 30 Def
- Will-O-Wisp
- Hidden Power [Ice]
- Fire Blast
- Morning Sun
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 9 Spe
- Spikes
- Surf
- Toxic
- Rapid Spin
Vexento (Misdreavus) (M) @ Leftovers
Ability: Levitate
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Thunderbolt
- Hidden Power [Water]
- Psychic
- Imprison
All The Way Up (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Soft-Boiled
- Heal Bell
- Seismic Toss
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Curse
- Hidden Power [Rock]
- Rest
What I Need (Jumpluff) (F) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Sleep Powder
- Encore
- Leech Seed
- Substitute
Jumpluff :3 This is a pretty innovative and crisp squad. Houndoom is a pest but you have surf cloyster, sleep/seed on jumpluff, and fast HP Water Missy, as well as the ever-reliable chansey, so you should definitely focus on wearing it down should you come against it. Also curse quag gives you a reliable wincon vs stall. The misdreavus hits houndoom/cloyster/blaziken/hariyama/breloom with that set and imprison lets it hard counter ursaring (!) and amusingly makes it so that dnite can't set up on it if it's the standard DD set with heal bell or brick break or sub.
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CBNite + SD Blaze
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Plushy (Dragonite) (F) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Focus Punch
- Hidden Power [Flying]
- Body Slam
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 9 Spe
- Spikes
- Toxic
- Surf
- Rapid Spin
Dilwar (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Hidden Power [Steel]
- Earthquake
- Thunder Wave
- Explosion
Alakazoom (Alakazam) (F) @ Leftovers
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Encore
- Psychic
- Calm Mind
- Fire Punch
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Ice Beam
- Earthquake
- Protect
- Toxic
Kevin (Blaziken) (M) @ Leftovers
Ability: Blaze
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Swords Dance
- Rock Slide
- Sky Uppercut
- Fire Blast
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Focus Punch
- Hidden Power [Flying]
- Body Slam
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 9 Spe
- Spikes
- Toxic
- Surf
- Rapid Spin
Dilwar (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Hidden Power [Steel]
- Earthquake
- Thunder Wave
- Explosion
Alakazoom (Alakazam) (F) @ Leftovers
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Encore
- Psychic
- Calm Mind
- Fire Punch
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Ice Beam
- Earthquake
- Protect
- Toxic
Kevin (Blaziken) (M) @ Leftovers
Ability: Blaze
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Swords Dance
- Rock Slide
- Sky Uppercut
- Fire Blast
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Sub Spam
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Hellhound (Houndoom) (F) @ Leftovers
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
IVs: 0 Atk
- Crunch
- Fire Blast
- Pursuit
- Taunt
Plushy (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 180 Atk / 168 SpA / 100 SpD / 60 Spe
Lonely Nature
- Thunder
- Ice Beam
- Focus Punch
- Substitute
Wiley (Regirock) @ Leftovers
Ability: Clear Body
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Substitute
- Earthquake
- Rock Slide
- Focus Punch
Ailee (Gorebyss) (F) @ Leftovers
Ability: Swift Swim
EVs: 48 HP / 252 SpA / 208 Spe
Timid Nature
- Substitute
- Hydro Pump
- Rain Dance
- Baton Pass
WreckDra (Kingdra) (F) @ Leftovers
Ability: Swift Swim
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
IVs: 2 Atk
- Rain Dance
- Hydro Pump
- Substitute
- Hidden Power [Dragon]
Alakazoom (Alakazam) (M) @ Leftovers
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Encore
- Psychic
- Calm Mind
- Substitute
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
IVs: 0 Atk
- Crunch
- Fire Blast
- Pursuit
- Taunt
Plushy (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 180 Atk / 168 SpA / 100 SpD / 60 Spe
Lonely Nature
- Thunder
- Ice Beam
- Focus Punch
- Substitute
Wiley (Regirock) @ Leftovers
Ability: Clear Body
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Substitute
- Earthquake
- Rock Slide
- Focus Punch
Ailee (Gorebyss) (F) @ Leftovers
Ability: Swift Swim
EVs: 48 HP / 252 SpA / 208 Spe
Timid Nature
- Substitute
- Hydro Pump
- Rain Dance
- Baton Pass
WreckDra (Kingdra) (F) @ Leftovers
Ability: Swift Swim
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
IVs: 2 Atk
- Rain Dance
- Hydro Pump
- Substitute
- Hidden Power [Dragon]
Alakazoom (Alakazam) (M) @ Leftovers
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Encore
- Psychic
- Calm Mind
- Substitute
Should really be disasternite over boah. Also, spikes would be much nicer if they could fit. Not too happy with regirock on this build. Think there were other weaknesses too. But check out the sick zam set that when played right nets you a free attack vs a non-chansey mon when facing a chansey. ... maybe I should just run the taunter though.
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Gorebyss Rain
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Gorebyss (F) @ Leftovers
Ability: Swift Swim
EVs: 24 HP / 252 SpA / 232 Spe
Modest Nature
- Hydro Pump
- Baton Pass
- Psychic
- Rain Dance
Cloyster (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 9 Spe
- Spikes
- Ice Beam
- Toxic
- Rapid Spin
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Hidden Power [Steel]
- Curse
- Explosion
Espeon (F) @ Leftovers
Ability: Synchronize
EVs: 120 HP / 252 SpD / 136 Spe
Timid Nature
- Calm Mind
- Baton Pass
- Psychic
- Substitute
Ludicolo (F) @ Leftovers
Ability: Swift Swim
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Surf
- Rain Dance
- Giga Drain
Articuno @ Leftovers
Ability: Pressure
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
IVs: 3 Atk / 30 SpA
- Ice Beam
- Roar
- Heal Bell
- Hidden Power [Electric]
Ability: Swift Swim
EVs: 24 HP / 252 SpA / 232 Spe
Modest Nature
- Hydro Pump
- Baton Pass
- Psychic
- Rain Dance
Cloyster (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 9 Spe
- Spikes
- Ice Beam
- Toxic
- Rapid Spin
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Hidden Power [Steel]
- Curse
- Explosion
Espeon (F) @ Leftovers
Ability: Synchronize
EVs: 120 HP / 252 SpD / 136 Spe
Timid Nature
- Calm Mind
- Baton Pass
- Psychic
- Substitute
Ludicolo (F) @ Leftovers
Ability: Swift Swim
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Surf
- Rain Dance
- Giga Drain
Articuno @ Leftovers
Ability: Pressure
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
IVs: 3 Atk / 30 SpA
- Ice Beam
- Roar
- Heal Bell
- Hidden Power [Electric]
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Crobat Stall
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Crobat (F) @ Leftovers
Ability: Inner Focus
EVs: 172 HP / 100 Atk / 236 Spe
Jolly Nature
IVs: 30 SpA / 30 SpD / 30 Spe
- Taunt
- Hidden Power [Flying]
- Toxic
- Whirlwind
Houndoom (F) @ Leftovers
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Crunch
- Pursuit
- Fire Blast
- Roar
Quagsire (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 220 Def / 36 SpD
Impish Nature
- Earthquake
- Rest
- Hidden Power [Rock]
- Curse
Cloyster (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 120 Def / 136 SpD
Bold Nature
- Rapid Spin
- Spikes
- Surf
- Ice Beam
Chansey @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
- Soft-Boiled
- Wish
- Seismic Toss
- Toxic
Dusclops (M) @ Leftovers
Ability: Pressure
EVs: 252 HP / 52 Atk / 112 Def / 92 SpD
Relaxed Nature
- Ice Beam
- Shadow Ball
- Focus Punch
- Pain Split
Ability: Inner Focus
EVs: 172 HP / 100 Atk / 236 Spe
Jolly Nature
IVs: 30 SpA / 30 SpD / 30 Spe
- Taunt
- Hidden Power [Flying]
- Toxic
- Whirlwind
Houndoom (F) @ Leftovers
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Crunch
- Pursuit
- Fire Blast
- Roar
Quagsire (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 220 Def / 36 SpD
Impish Nature
- Earthquake
- Rest
- Hidden Power [Rock]
- Curse
Cloyster (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 120 Def / 136 SpD
Bold Nature
- Rapid Spin
- Spikes
- Surf
- Ice Beam
Chansey @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
- Soft-Boiled
- Wish
- Seismic Toss
- Toxic
Dusclops (M) @ Leftovers
Ability: Pressure
EVs: 252 HP / 52 Atk / 112 Def / 92 SpD
Relaxed Nature
- Ice Beam
- Shadow Ball
- Focus Punch
- Pain Split
Ortheore using crobat to some good effect inspired this team. I just tried to make stall with Crobat, since it's a neat option as a stallbreaker of sort and a bit of a weak revenge killer too. The rest of the team is pretty generic but effective.
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SubDD Lapras
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Hellhound (Houndoom) (M) @ Leftovers
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Fire Blast
- Crunch
- Pursuit
- Roar
Lappy (Lapras) (F) @ Leftovers
Ability: Shell Armor
EVs: 12 HP / 180 Atk / 84 SpA / 232 Spe
Lonely Nature
- Dragon Dance
- Substitute
- Return
- Surf
Gardevoir (F) @ Leftovers
Ability: Trace
EVs: 252 HP / 144 SpA / 56 SpD / 56 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Wish
- Psychic
- Protect
Armaldo (M) @ Leftovers
Ability: Battle Armor
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Rapid Spin
- Hidden Power [Bug]
- Earthquake
- Rock Slide
Chonsey (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Toxic
- Seismic Toss
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Earthquake
- Protect
- Surf
- Ice Beam
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Fire Blast
- Crunch
- Pursuit
- Roar
Lappy (Lapras) (F) @ Leftovers
Ability: Shell Armor
EVs: 12 HP / 180 Atk / 84 SpA / 232 Spe
Lonely Nature
- Dragon Dance
- Substitute
- Return
- Surf
Gardevoir (F) @ Leftovers
Ability: Trace
EVs: 252 HP / 144 SpA / 56 SpD / 56 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Wish
- Psychic
- Protect
Armaldo (M) @ Leftovers
Ability: Battle Armor
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Rapid Spin
- Hidden Power [Bug]
- Earthquake
- Rock Slide
Chonsey (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Toxic
- Seismic Toss
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Earthquake
- Protect
- Surf
- Ice Beam
Starting to get to older teams. Not really sure what to think of this but lapras tends to go above and beyond expectations in practice so probably worth trying to build with again.
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Articuno Stall
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Plushy (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 252 HP / 44 Atk / 56 Def / 92 SpD / 64 Spe
Impish Nature
IVs: 30 SpA / 30 SpD / 30 Spe
- Heal Bell
- Roar
- Hidden Power [Flying]
- Toxic
Wings Of Love (Articuno) @ Leftovers
Ability: Pressure
EVs: 252 HP / 64 Def / 136 SpA / 40 SpD / 16 Spe
Modest Nature
- Ice Beam
- Roar
- Reflect
- Rest
Helix (Omastar) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 108 Def / 120 SpA / 28 SpD
Calm Nature
- Spikes
- Surf
- Hidden Power [Electric]
- Protect
Kame2333 (Donphan) (F) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 248 Def / 12 Spe
Impish Nature
- Earthquake
- Rapid Spin
- Hidden Power [Rock]
- Toxic
Chonsey (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Wish
- Seismic Toss
- Soft-Boiled
- Toxic
hellhound (Houndoom) (F) @ Leftovers
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Crunch
- Fire Blast
- Pursuit
- Taunt
Ability: Inner Focus
EVs: 252 HP / 44 Atk / 56 Def / 92 SpD / 64 Spe
Impish Nature
IVs: 30 SpA / 30 SpD / 30 Spe
- Heal Bell
- Roar
- Hidden Power [Flying]
- Toxic
Wings Of Love (Articuno) @ Leftovers
Ability: Pressure
EVs: 252 HP / 64 Def / 136 SpA / 40 SpD / 16 Spe
Modest Nature
- Ice Beam
- Roar
- Reflect
- Rest
Helix (Omastar) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 108 Def / 120 SpA / 28 SpD
Calm Nature
- Spikes
- Surf
- Hidden Power [Electric]
- Protect
Kame2333 (Donphan) (F) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 248 Def / 12 Spe
Impish Nature
- Earthquake
- Rapid Spin
- Hidden Power [Rock]
- Toxic
Chonsey (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Wish
- Seismic Toss
- Soft-Boiled
- Toxic
hellhound (Houndoom) (F) @ Leftovers
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Crunch
- Fire Blast
- Pursuit
- Taunt
My favourite team!
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Baton Pass
~~~~~
Kevin (Blaziken) (F) @ Leftovers
Ability: Blaze
EVs: 252 SpA / 252 Spe
Hasty Nature
IVs: 30 HP / 30 Def
- Sky Uppercut
- Thunder Punch
- Fire Blast
- Hidden Power [Ice]
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 120 HP / 252 SpD / 136 Spe
Calm Nature
IVs: 0 Atk
- Baton Pass
- Calm Mind
- Psychic
- Substitute
Fortune (Scizor) (M) @ Leftovers
Ability: Swarm
EVs: 252 HP / 184 Def / 28 SpD / 44 Spe
Impish Nature
- Agility
- Baton Pass
- Silver Wind
- Iron Defense
Suspension (Lanturn) (M) @ Leftovers
Ability: Volt Absorb
EVs: 92 HP / 252 SpA / 164 Spe
Modest Nature
IVs: 0 Atk
- Thunder Wave
- Ice Beam
- Surf
- Thunderbolt
n00b (Quagsire) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Ice Beam
- Earthquake
- Surf
- Protect
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 120 Def / 136 SpD
Relaxed Nature
IVs: 8 Spe
- Rapid Spin
- Toxic
- Spikes
- Surf
Ability: Blaze
EVs: 252 SpA / 252 Spe
Hasty Nature
IVs: 30 HP / 30 Def
- Sky Uppercut
- Thunder Punch
- Fire Blast
- Hidden Power [Ice]
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 120 HP / 252 SpD / 136 Spe
Calm Nature
IVs: 0 Atk
- Baton Pass
- Calm Mind
- Psychic
- Substitute
Fortune (Scizor) (M) @ Leftovers
Ability: Swarm
EVs: 252 HP / 184 Def / 28 SpD / 44 Spe
Impish Nature
- Agility
- Baton Pass
- Silver Wind
- Iron Defense
Suspension (Lanturn) (M) @ Leftovers
Ability: Volt Absorb
EVs: 92 HP / 252 SpA / 164 Spe
Modest Nature
IVs: 0 Atk
- Thunder Wave
- Ice Beam
- Surf
- Thunderbolt
n00b (Quagsire) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Ice Beam
- Earthquake
- Surf
- Protect
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 120 Def / 136 SpD
Relaxed Nature
IVs: 8 Spe
- Rapid Spin
- Toxic
- Spikes
- Surf
Older team but it looks good still.
~~~~~
SD Scizor and DDnite
~~~~~
Hellhound (Houndoom) (M) @ Leftovers
Ability: Early Bird
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Crunch
- Pursuit
- Taunt
Plushy (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 12 HP / 252 Atk / 220 Spe
Adamant Nature
IVs: 30 SpA / 30 SpD / 30 Spe
- Heal Bell
- Dragon Dance
- Earthquake
- Hidden Power [Flying]
Fortune (Scizor) (M) @ Leftovers
Ability: Swarm
EVs: 128 HP / 252 Atk / 128 Spe
Adamant Nature
- Morning Sun
- Steel Wing
- Hidden Power [Ground]
- Swords Dance
Supersaur (Venusaur) (M) @ Leftovers
Ability: Overgrow
EVs: 252 HP / 132 Def / 124 SpD
Bold Nature
- Sleep Powder
- Giga Drain
- Hidden Power [Fire]
- Leech Seed
n00b (Quagsire) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 148 Def / 108 SpD
Relaxed Nature
- Earthquake
- Protect
- Surf
- Ice Beam
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Spikes
- Toxic
- Ice Beam
- Rapid Spin
Ability: Early Bird
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Crunch
- Pursuit
- Taunt
Plushy (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 12 HP / 252 Atk / 220 Spe
Adamant Nature
IVs: 30 SpA / 30 SpD / 30 Spe
- Heal Bell
- Dragon Dance
- Earthquake
- Hidden Power [Flying]
Fortune (Scizor) (M) @ Leftovers
Ability: Swarm
EVs: 128 HP / 252 Atk / 128 Spe
Adamant Nature
- Morning Sun
- Steel Wing
- Hidden Power [Ground]
- Swords Dance
Supersaur (Venusaur) (M) @ Leftovers
Ability: Overgrow
EVs: 252 HP / 132 Def / 124 SpD
Bold Nature
- Sleep Powder
- Giga Drain
- Hidden Power [Fire]
- Leech Seed
n00b (Quagsire) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 148 Def / 108 SpD
Relaxed Nature
- Earthquake
- Protect
- Surf
- Ice Beam
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Spikes
- Toxic
- Ice Beam
- Rapid Spin
Older team but it looks good still.
~~~~~
Knights and Druids
~~~~~
Hellhound (Houndoom) (M) @ Leftovers
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Pursuit
- Crunch
- Fire Blast
- Roar
Plushy (Dragonite) (M) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Focus Punch
- Hidden Power [Flying]
- Body Slam
Fortune (Scizor) (F) @ Leftovers
Ability: Swarm
EVs: 128 HP / 252 Atk / 128 Spe
Adamant Nature
- Silver Wind
- Swords Dance
- Morning Sun
- Steel Wing
Crystal_ (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Swords Dance
- Sludge Bomb
- Hydro Pump
- Hidden Power [Ground]
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 88 Atk / 168 Def
Impish Nature
- Earthquake
- Curse
- Hidden Power [Rock]
- Rest
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Ice Beam
- Rapid Spin
- Explosion
Ability: Early Bird
EVs: 20 HP / 252 SpA / 236 Spe
Modest Nature
- Pursuit
- Crunch
- Fire Blast
- Roar
Plushy (Dragonite) (M) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Focus Punch
- Hidden Power [Flying]
- Body Slam
Fortune (Scizor) (F) @ Leftovers
Ability: Swarm
EVs: 128 HP / 252 Atk / 128 Spe
Adamant Nature
- Silver Wind
- Swords Dance
- Morning Sun
- Steel Wing
Crystal_ (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Swords Dance
- Sludge Bomb
- Hydro Pump
- Hidden Power [Ground]
n00b (Quagsire) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 88 Atk / 168 Def
Impish Nature
- Earthquake
- Curse
- Hidden Power [Rock]
- Rest
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Ice Beam
- Rapid Spin
- Explosion
Older team but it looks good still.
~~~~~
Curse Registall
~~~~~
Supersaur (Venusaur) (M) @ Leftovers
Ability: Overgrow
EVs: 252 HP / 132 Def / 64 SpD / 60 Spe
Bold Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Leech Seed
- Sleep Powder
- Giga Drain
- Hidden Power [Fire]
V_V (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Ice Beam
- Roar
- Wish
- Protect
U-Boat (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 132 Atk / 124 SpD
Careful Nature
- Earthquake
- Hidden Power [Steel]
- Curse
- Rest
Chonsey (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Soft-Boiled
- Toxic
- Heal Bell
- Seismic Toss
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Toxic
- Spikes
- Rapid Spin
- Surf
VacuumClnr (Dusclops) (F) @ Leftovers
Ability: Pressure
EVs: 252 HP / 52 Atk / 204 Def
Relaxed Nature
- Shadow Ball
- Will-O-Wisp
- Ice Beam
- Focus Punch
Ability: Overgrow
EVs: 252 HP / 132 Def / 64 SpD / 60 Spe
Bold Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Leech Seed
- Sleep Powder
- Giga Drain
- Hidden Power [Fire]
V_V (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Ice Beam
- Roar
- Wish
- Protect
U-Boat (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 132 Atk / 124 SpD
Careful Nature
- Earthquake
- Hidden Power [Steel]
- Curse
- Rest
Chonsey (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Soft-Boiled
- Toxic
- Heal Bell
- Seismic Toss
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Toxic
- Spikes
- Rapid Spin
- Surf
VacuumClnr (Dusclops) (F) @ Leftovers
Ability: Pressure
EVs: 252 HP / 52 Atk / 204 Def
Relaxed Nature
- Shadow Ball
- Will-O-Wisp
- Ice Beam
- Focus Punch
Older team but it looks okay.
Untested Teams
~~~~~
EndRev Blaze HO
~~~~~
Plushy (Dragonite) (F) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Body Slam
- Earthquake
- Focus Punch
- Hidden Power [Flying]
420KevinIt (Blaziken) (M) @ Salac Berry
Ability: Blaze
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Endure
- Reversal
- Swords Dance
- Rock Slide
Alakazoom (Alakazam) (M) @ Leftovers
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Encore
- Psychic
- Calm Mind
- Fire Punch
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Spikes
- Ice Beam
- Clamp
- Explosion
Koopa Cow (Tauros) @ Choice Band
Ability: Intimidate
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Frustration
- Hidden Power [Ghost]
- Double-Edge
WreckDra (Kingdra) (M) @ Chesto Berry
Ability: Swift Swim
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
IVs: 2 Atk
- Rain Dance
- Hydro Pump
- Hidden Power [Dragon]
- Rest
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Body Slam
- Earthquake
- Focus Punch
- Hidden Power [Flying]
420KevinIt (Blaziken) (M) @ Salac Berry
Ability: Blaze
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Endure
- Reversal
- Swords Dance
- Rock Slide
Alakazoom (Alakazam) (M) @ Leftovers
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Encore
- Psychic
- Calm Mind
- Fire Punch
Tease Me! (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Spikes
- Ice Beam
- Clamp
- Explosion
Koopa Cow (Tauros) @ Choice Band
Ability: Intimidate
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Frustration
- Hidden Power [Ghost]
- Double-Edge
WreckDra (Kingdra) (M) @ Chesto Berry
Ability: Swift Swim
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
IVs: 2 Atk
- Rain Dance
- Hydro Pump
- Hidden Power [Dragon]
- Rest
~~~~~
Alakazam Stall
~~~~~
Moltres @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 2 Atk / 30 Def
- Fire Blast
- Hidden Power [Ice]
- Toxic
- Morning Sun
Misdreavus (F) @ Leftovers
Ability: Levitate
EVs: 20 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Imprison
- Psychic
- Thunderbolt
- Hidden Power [Water]
Alakazam (M) @ Leftovers
Ability: Synchronize
EVs: 80 HP / 252 Def / 176 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Encore
- Recover
- Psychic
- Hidden Power [Water]
Omastar (F) @ Leftovers
Ability: Swift Swim
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic
- Spikes
- Surf
- Protect
Chansey @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Seismic Toss
- Soft-Boiled
- Heal Bell
- Toxic
Donphan (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Rapid Spin
- Roar
- Toxic
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 2 Atk / 30 Def
- Fire Blast
- Hidden Power [Ice]
- Toxic
- Morning Sun
Misdreavus (F) @ Leftovers
Ability: Levitate
EVs: 20 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Imprison
- Psychic
- Thunderbolt
- Hidden Power [Water]
Alakazam (M) @ Leftovers
Ability: Synchronize
EVs: 80 HP / 252 Def / 176 Spe
Timid Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Encore
- Recover
- Psychic
- Hidden Power [Water]
Omastar (F) @ Leftovers
Ability: Swift Swim
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic
- Spikes
- Surf
- Protect
Chansey @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Seismic Toss
- Soft-Boiled
- Heal Bell
- Toxic
Donphan (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Rapid Spin
- Roar
- Toxic
Alakazam beats up DisasterNite and EspyJump for the team and Missy just spinblocks and helps fuck with Hound and neither are super important to the team. This was just an attempt at generic stall with my innovated physdef moltres and then some typical stall components. Donphan+Omastar+Chansey is a really cool little core on stall to get virtually all the utility you need and check a bunch of threats. Also I like having PhysDef Moltres+Misdeavus+Omastar+Donphan altogether to handle physical stuff, with a normal resist, normal immunity, and 2 ground-type immunities.
~~~~~
DisasterNite + Crobat (2 Versions)
~~~~~
or
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 60 HP / 64 SpA / 208 SpD / 176 Spe
Timid Nature
- Baton Pass
- Wish
- Psychic
- Hidden Power [Water]
DisasterNite (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
- Dragon Claw
- Focus Punch
- Substitute
- Toxic
Moltres @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 2 Atk / 30 Def
- Hidden Power [Ice]
- Toxic
- Fire Blast
- Roar
Omastar (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Spikes
- Protect
- Toxic
- Surf
All The Way Up (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Toxic
- Seismic Toss
Crobat (M) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sludge Bomb
- Shadow Ball
- Aerial Ace
- Hidden Power [Ground]
Ability: Synchronize
EVs: 60 HP / 64 SpA / 208 SpD / 176 Spe
Timid Nature
- Baton Pass
- Wish
- Psychic
- Hidden Power [Water]
DisasterNite (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
- Dragon Claw
- Focus Punch
- Substitute
- Toxic
Moltres @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 2 Atk / 30 Def
- Hidden Power [Ice]
- Toxic
- Fire Blast
- Roar
Omastar (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Spikes
- Protect
- Toxic
- Surf
All The Way Up (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Toxic
- Seismic Toss
Crobat (M) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sludge Bomb
- Shadow Ball
- Aerial Ace
- Hidden Power [Ground]
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 60 HP / 64 SpA / 208 SpD / 176 Spe
Timid Nature
- Baton Pass
- Wish
- Psychic
- Hidden Power [Water]
DisasterNite (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
- Dragon Claw
- Focus Punch
- Substitute
- Toxic
Donphan (F) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 248 Def / 12 Spe
Impish Nature
- Earthquake
- Roar
- Rapid Spin
- Hidden Power [Rock]
Omastar (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 92 Def / 164 SpA
Bold Nature
- Spikes
- Ice Beam
- Toxic
- Surf
All The Way Up (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Toxic
- Seismic Toss
Crobat (M) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sludge Bomb
- Shadow Ball
- Aerial Ace
- Hidden Power [Ground]
Ability: Synchronize
EVs: 60 HP / 64 SpA / 208 SpD / 176 Spe
Timid Nature
- Baton Pass
- Wish
- Psychic
- Hidden Power [Water]
DisasterNite (Dragonite) (M) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
- Dragon Claw
- Focus Punch
- Substitute
- Toxic
Donphan (F) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 248 Def / 12 Spe
Impish Nature
- Earthquake
- Roar
- Rapid Spin
- Hidden Power [Rock]
Omastar (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 92 Def / 164 SpA
Bold Nature
- Spikes
- Ice Beam
- Toxic
- Surf
All The Way Up (Chansey) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Heal Bell
- Soft-Boiled
- Toxic
- Seismic Toss
Crobat (M) @ Choice Band
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sludge Bomb
- Shadow Ball
- Aerial Ace
- Hidden Power [Ground]
Not truly happy with either version, the first version lacks spin but is quite stallish, the latter has a hard time with dnite. I'm sure both are passable but they could probably be better. Idea behind it was DisasterNite+Espy+Crobat. Dnite helps wear down some common answers to crobat, and espy lets it come in more easily.
~~~~~
DisasterNite + Registeel
~~~~~
Kevin (Blaziken) (M) @ Leftovers
Ability: Blaze
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 HP / 30 Def
- Sky Uppercut
- Fire Blast
- Thunder Punch
- Hidden Power [Ice]
DisasterNite (Dragonite) (F) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
IVs: 30 HP / 30 SpA
- Toxic
- Dragon Claw
- Focus Punch
- Substitute
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 80 HP / 64 SpA / 228 SpD / 136 Spe
Timid Nature
- Calm Mind
- Baton Pass
- Psychic
- Hidden Power [Water]
Dilwar (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Earthquake
- Explosion
- Hidden Power [Steel]
- Body Slam
Cat! (Vaporeon) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Wish
- Protect
- Ice Beam
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
- Spikes
- Ice Beam
- Rapid Spin
- Explosion
Ability: Blaze
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 HP / 30 Def
- Sky Uppercut
- Fire Blast
- Thunder Punch
- Hidden Power [Ice]
DisasterNite (Dragonite) (F) @ Leftovers
Ability: Inner Focus
EVs: 136 Atk / 196 SpA / 176 Spe
Naughty Nature
IVs: 30 HP / 30 SpA
- Toxic
- Dragon Claw
- Focus Punch
- Substitute
Kristoph (Espeon) (F) @ Leftovers
Ability: Synchronize
EVs: 80 HP / 64 SpA / 228 SpD / 136 Spe
Timid Nature
- Calm Mind
- Baton Pass
- Psychic
- Hidden Power [Water]
Dilwar (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Earthquake
- Explosion
- Hidden Power [Steel]
- Body Slam
Cat! (Vaporeon) (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Wish
- Protect
- Ice Beam
Tease Me! (Cloyster) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
- Spikes
- Ice Beam
- Rapid Spin
- Explosion
DisasterNite+Spikes. Registeel covers basically every weakness that the espy/blaze/dnite core has but adds vulnerabilities to cloy/dnite on the opposing team, so cloy+vap give me the fundamentals to play against that.
There's quite a few concepts I still want to play with too!
Here's a few of these
Offensive BP Vaporeon (something like STAB Ice beam HP Electric BP) is a cool check to the stuff it normally checks but fits on more offensive teams (and isn't such cloy bait either really). Also slow bp + a fast powerful attacker is always great. Tauros is obvious, but other stuff like Swellow/Crobat/Dodrio/etc. work too.
I'd love agilipass with this or wak but there's no good users of that in the tier except scizor which has bad synergy with these mons I guess. However, SubSD+STABs+Salac sounds pretty intense, although it's pretty slow, there's few proper ground resists in the tier and they tend to be pretty frail. Breloom is tricky for it since it resists its STABs but it's rare and pretty frail and easy to handle.
Taunt Alakazam is pretty cool to help with breaking down stuff like Chansey. Want to experiment with that a bit.
Wishpass (Wish HP Water BP Psychic) sounds really fun! Not sure on partners though. Could be cool on stall maybe?
DisasterNite + SubRD Kingdra. Pretty awesome to slay Vap with. Maybe pair with that Taunt Alakazam for added impact vs Chansey
stall with this thing sounds fun but hard to build. Great stats tho.
this gets so much shit like drum sd and subpunch, not sure how to build with it though.
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