Jirachi
Typing: Steel / Psychic
Stats: 100 / 100 / 100 / 100 / 100 / 100
Ability: Serene Grace
Overview:
Effective CMer
Can outstall or attack
Wish support helps with Spikes
Bulky Pivot and Gengar check
Rock Resist
Sets:
Superachi (Offensive Calm Mind)
Jirachi @ Leftovers / Lum Berry
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature
- Calm Mind
- Psychic
- Thunderbolt / Hidden Power Grass
- Fire Punch / Ice Punch
CM+3 Atks Boosts up and demolishes
Psych for main STAB, Atks for coverage
EVs for Speed/Damage
Prediction helps, 'CM and win' is a myth
Checks to TTar/Lax/Aero + Blissey/Dug removal
Wish+Calm Mind
Jirachi @ Leftovers
EVs: 248 HP / 228 Def / 32 Spd
Bold Nature
- Calm Mind
- Psychic
- Wish
- Fire Punch / Thunderbolt / Thunder / Reflect / Toxic / Protect.....
WishCM sets up on Bliss+non-EQ Lax
Psych for STAB, Wish for healing+Support
FP burns and keeps TTar from checking as well as hurting Steels, million other options though.
Speed outruns max TTar while Bulk is used to set-up
Mag support helpful if not running FP, checks to TTar and Aero useful
Most BO teams appreciate Wish to handle Spikes
Specially Defensive - AstaRachi
Jirachi @ Leftovers
EVs: 240 HP / 80 Atk / 68 Def / 120 SpD
Sassy Nature
- Body Slam
- Fire Punch / Psychic
- Protect
- Wish
WishTect heals team while checking PhysOff
BSlam+FP threaten status and keep enemy at bay
Protect+Wish scouts while healing team
Useful pivot. Checks Mence / Lax / Electrics / Aero
Needs help to handle CMSpam teams+heavier offense
EVs tank things - live Aero EQ while breaking 0/0 Raikou sub.
Created by Astamatitos and popularised by Danilo
PhysDef Rachi
Jirachi @ Leftovers
EVs: 248 HP / 184 Def / 24 SpA / 32 SpD / 20 Spd
Bold Nature
- Toxic
- Protect
- Fire Punch
- Wish
Like AstaRachi but meant to take Physical hits.
Toxic punishes a lot of teams by crippling Pert, wearing down Tar and forcing Blissey to switch
Fire Punch is damage output on Skarmory and hits Steels that don't get Toxiced.
WishTect keeps you alive.
List whatever 24 SpA / 32 SpD / 20 Spd do
FearRachi - Offensive Wish
Jirachi @ Leftovers
EVs: 224 HP / 248 SpA / 36 Spd
Modest Nature
- Psychic
- Fire Punch
- Hidden Power Grass
- Wish
Offensive Wish set that hammers offensive teams while supporting with Wish
Superachi's coverage to lay pain on things.
Wish can be passed to support team in more drawn-out battles.
EVs outrun max speed Tar and everything that creeps that benchmark. Rest are for bulk / pain
Mixed Jirachi
Jirachi @ Leftovers / Lum Berry / BrightPowder
EVs: 4 Atk / 252 SpA / 252 Spd
Naive Nature
- Body Slam / Mud Slap
- DynamicPunch
- Fire Punch
- Hidden Power Grass
Mixed attacker
DPunch bops Tyranitar, Snorlax and Blissey
Body Slam threatens para on most things
Fire Punch hits steels and threatens burn
HP Grass ensures Pert doesnt wall
Thunder is an option for Suicune and Milotic as well as hitting Skarmory / Metagross harder.
Psychic is a stab that allows you to kill Gengar
Lum Berry deals with random status attempts from Gengar per se
Brightpowder allows you to cheese dug and revenge killers
Needs spikes to get crucial kills on celebi for one thing
Most floating enemies (mence zapdos flygon) can beat it assuming that body slam doesnt para, so a pert / aero / something to answer them is appreciated
Choice Band
Jirachi @ CHOICE BAND
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature
- Doom Desire
- Hidden Power Fighting / Hidden Power Ground
- Shadow Ball
- Body Slam / DynamicPunch
Choice Band Inquisition
Doom Desire ensures a kill should TTar / Lax / Bliss switch in
HP Fighting melts said switches
Shadow Ball melts Gengar and hits Metagross / Jirachi
Body Slam threatens para and is a good attack to click.
DPunch and HP Ground are options to hit Meta / opposing Jirachi better while guaranteeing a kill on TTar.
Other Options:
Mud Slap n_n to beat lastmons and cheese Dug
UDRachi - Sub / Wish / CM / Fire Punch. Better set-up opportunities but relies on Fire Punch for an attack.
Rain Dance + Water Pulse
Checks and Counters:
TTar+Aero hammer
Gengar can sleep
Lax+Bliss wall more offensive variants
Typing: Steel / Psychic
Stats: 100 / 100 / 100 / 100 / 100 / 100
Ability: Serene Grace
Overview:
Effective CMer
Can outstall or attack
Wish support helps with Spikes
Bulky Pivot and Gengar check
Rock Resist
Sets:
Superachi (Offensive Calm Mind)
Jirachi @ Leftovers / Lum Berry
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature
- Calm Mind
- Psychic
- Thunderbolt / Hidden Power Grass
- Fire Punch / Ice Punch
CM+3 Atks Boosts up and demolishes
Psych for main STAB, Atks for coverage
EVs for Speed/Damage
Prediction helps, 'CM and win' is a myth
Checks to TTar/Lax/Aero + Blissey/Dug removal
Wish+Calm Mind
Jirachi @ Leftovers
EVs: 248 HP / 228 Def / 32 Spd
Bold Nature
- Calm Mind
- Psychic
- Wish
- Fire Punch / Thunderbolt / Thunder / Reflect / Toxic / Protect.....
WishCM sets up on Bliss+non-EQ Lax
Psych for STAB, Wish for healing+Support
FP burns and keeps TTar from checking as well as hurting Steels, million other options though.
Speed outruns max TTar while Bulk is used to set-up
Mag support helpful if not running FP, checks to TTar and Aero useful
Most BO teams appreciate Wish to handle Spikes
Specially Defensive - AstaRachi
Jirachi @ Leftovers
EVs: 240 HP / 80 Atk / 68 Def / 120 SpD
Sassy Nature
- Body Slam
- Fire Punch / Psychic
- Protect
- Wish
WishTect heals team while checking PhysOff
BSlam+FP threaten status and keep enemy at bay
Protect+Wish scouts while healing team
Useful pivot. Checks Mence / Lax / Electrics / Aero
Needs help to handle CMSpam teams+heavier offense
EVs tank things - live Aero EQ while breaking 0/0 Raikou sub.
Created by Astamatitos and popularised by Danilo
PhysDef Rachi
Jirachi @ Leftovers
EVs: 248 HP / 184 Def / 24 SpA / 32 SpD / 20 Spd
Bold Nature
- Toxic
- Protect
- Fire Punch
- Wish
Like AstaRachi but meant to take Physical hits.
Toxic punishes a lot of teams by crippling Pert, wearing down Tar and forcing Blissey to switch
Fire Punch is damage output on Skarmory and hits Steels that don't get Toxiced.
WishTect keeps you alive.
List whatever 24 SpA / 32 SpD / 20 Spd do
FearRachi - Offensive Wish
Jirachi @ Leftovers
EVs: 224 HP / 248 SpA / 36 Spd
Modest Nature
- Psychic
- Fire Punch
- Hidden Power Grass
- Wish
Offensive Wish set that hammers offensive teams while supporting with Wish
Superachi's coverage to lay pain on things.
Wish can be passed to support team in more drawn-out battles.
EVs outrun max speed Tar and everything that creeps that benchmark. Rest are for bulk / pain
Mixed Jirachi
Jirachi @ Leftovers / Lum Berry / BrightPowder
EVs: 4 Atk / 252 SpA / 252 Spd
Naive Nature
- Body Slam / Mud Slap
- DynamicPunch
- Fire Punch
- Hidden Power Grass
Mixed attacker
DPunch bops Tyranitar, Snorlax and Blissey
Body Slam threatens para on most things
Fire Punch hits steels and threatens burn
HP Grass ensures Pert doesnt wall
Thunder is an option for Suicune and Milotic as well as hitting Skarmory / Metagross harder.
Psychic is a stab that allows you to kill Gengar
Lum Berry deals with random status attempts from Gengar per se
Brightpowder allows you to cheese dug and revenge killers
Needs spikes to get crucial kills on celebi for one thing
Most floating enemies (mence zapdos flygon) can beat it assuming that body slam doesnt para, so a pert / aero / something to answer them is appreciated
Choice Band
Jirachi @ CHOICE BAND
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature
- Doom Desire
- Hidden Power Fighting / Hidden Power Ground
- Shadow Ball
- Body Slam / DynamicPunch
Choice Band Inquisition
Doom Desire ensures a kill should TTar / Lax / Bliss switch in
HP Fighting melts said switches
Shadow Ball melts Gengar and hits Metagross / Jirachi
Body Slam threatens para and is a good attack to click.
DPunch and HP Ground are options to hit Meta / opposing Jirachi better while guaranteeing a kill on TTar.
Other Options:
Mud Slap n_n to beat lastmons and cheese Dug
UDRachi - Sub / Wish / CM / Fire Punch. Better set-up opportunities but relies on Fire Punch for an attack.
Rain Dance + Water Pulse
Checks and Counters:
TTar+Aero hammer
Gengar can sleep
Lax+Bliss wall more offensive variants
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