Gym team help!


Rabbits (Ferrothorn) (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Thunder Wave
- Toxic
- Spikes

Hazzards. I have dual statuses because thunder wave is to slow down fast pokes and toxic is for stallers. Hazzards...are hazzards.


Reptile (Sceptile) (F) @ Focus Sash
Trait: Overgrow
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Leaf Blade
- Earthquake
- Swords Dance
- Crunch

I can't decide between sceptile or breloom for physical sweepers. there both good and have strong and weak points. For example sceptile is speedy and powerful while breloom is particularly slower than sceptile which can get outsped and killed



Sweep? (Venusaur) (F) @ Leftovers
Trait: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Sludge Bomb
- Giga Drain
- Sleep Powder
- Hidden Power [Ground]

I don't think a venusuar has ever sucked in anything. He plays the roll of a...special sweeper! Still working on his HP can't really decide what type.


Fuckin stall (Whimsicott) (F) @ Leftovers
Trait: Prankster
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Leech Seed
- Substitute
- Attract

Whimsicott can stall epicaly with it's good defenses and ability. It also has perfect moves with attract and leech seed (unlike most stallers). I know my way around with whimsicott not top brag but ive swept with it three or four times.



Rawr (Typhlosion) (F) @ Life Orb
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Focus Blast
- Flamethrower
- Extrasensory
- Hidden Power [Ground]

Flash fire,speedy and offensive? It's perfect for a grass team.


Lets dance (Nidoking) (M) @ Focus Sash
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Flamethrower
- Earth Power
- Ice Beam

Best 2nd wild card I could think of it's well rounded and has a wide movepool (Any suggestions?)

-----------------------------------------------IMPORTABLE-----------------------------------------

Rabbits (Ferrothorn) (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Thunder Wave
- Toxic
- Sunny Day

Reptile (Sceptile) (F) @ Focus Sash
Trait: Overgrow
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Leaf Blade
- Earthquake
- Swords Dance
- Crunch

Sweep? (Venusaur) (F) @ Leftovers
Trait: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Sludge Bomb
- Giga Drain
- Sleep Powder
- Hidden Power [Ground]

Fuckin stall (Whimsicott) (F) @ Leftovers
Trait: Prankster
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Leech Seed
- Substitute
- Attract

Lets dance (Nidoking) (M) @ Focus Sash
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Flamethrower
- Earth Power
- Ice Beam

Rawr (Typhlosion) (F) @ Life Orb
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Focus Blast
- Flamethrower
- Extrasensory
- Hidden Power [Ground]
 
Last edited:

Aero

Member
Read the RMT guidelines before posting. You need to add descriptions, pictures, and an Importable.
 

Dr. Fuji

Member
ferro wants an attacking move it's taunt bait without one give it powerwhip over toxic.
Why cholophyll venu if you have no sun?
why sash sceptile if you have no unburden?
this team would really, really benefit from sun I'd definatly give whim sunny day over attract which is a gimmick move at best.
If you do this give venusaur growth and earthquake over hp ground.
 
Top