Double Electric (has win rate for me of ~80% against 1500+ elo opponents if they don't have a rock, like 20% win rate if opponent has rock)
Jolteon
-double kick
-thunder bolt
-thunder wave
-pin missile
Exeggutor
-sleep powder
-psychic
-stun spore
-explosion
Chansey
-reflect
-sing
-soft boil
-seismic toss
Snorlax
-body slam
-earth quake
-hyperbeam
-self-destruct
Tauros
-body slam
-hyper beam
-earth quake
-blizzard
Zapdos
-thunderwave
-thunderbolt
-agility
-drill peck
How this team works:
-If opponent's lead is Jynx, Gengar, Eggs - then spam thunderbolts with Jolteon until put to sleep. Once Jolteon is asleep, switch to Chansey to reflect and kill opponent's lead. Once you think opponent will switch their lead out, use sing to get a surprise sleep on opponent's Chansey or Lax.
-If opponent leads Alakazam, switch to Chansey, take para, and safely sing the Zam.
-If opponent leads Starmie, 1st turn thunder bolt hoping for a crit, or most likely, the opponent will switch into their Chansey, in which case it won't be para'd and you can surprise sing it with your Chansey.
*AVOID paralyzing the opponent's pokemon before ensuring sleep because you're hiding Zap all game, so you're basically playing with less pokemon and sleep helps even the field.
*reflect/sing Chansey usually allows Chansey to sleep opponents without being overly punished for missing (e.g. sing Lapras).
*use Eggs to spread para, and then switch in reflect Chans to chip away at opponent's team.
*use Lax or Eggs to boom on Chansey if it's not asleep
*by the time Eggs, Chans, and Lax are dead usually the opponent won't be able to handle Zap and Tauros in the back.
*if the opponent has a rock, use a lot of double switches, and hide the Zap. Sometimes if Jolt is alseep they will sacrifice their rock not expecting a Zap in the back
Non-lead Jynx Team (has a win rate for me of ~90% if opponent leads jynx, ~70% if opponent leads zam against 1500+ elo opponents) (smaller sample size) (if opponent has any other lead the win rate drops to like 20%)
Gengar
-thunderbolt
-hypnosis
-night shade
-explosion
Jynx
-lovely kiss
-blizzard
-counter
-psychic
Chansey
-thunderwave
-seismic toss
-reflect
-soft boil
Snorlax
-body slam
-surf
-hyper beam
-self-destruct
Tauros
-body slam
-hyper beam
-blizzard
-earthquake
Jolteon
-twave
-pin missile
-double kick
-tbolt
How this team works:
-Opponent leads Jynx or Zam - 1st turn Gengar uses explosion, which rolls ~99-116% against Jynx and ~94.5-111% against Alakazam. Now your Gengar and opponent's Jynx/Zam is dead. Next you show your non-lead Jynx.
-If opponent's next poke is Chansey or Eggs, then Jynx lovely kisses
-If opponent's next poke is Tauros or Lax, then Jynx uses counter
*Surf-lax is used because you have no Eggs to deal with rock-types, can also boom on particular poke to make the reflect chansey even harder to deal with
*Reflect/Twave chansey is used to spread para, and is incredibly hard for your opponent to deal with after you've played your Gengar/non-lead Jynx combo
*The counter on non-lead jynx will actually get people A LOT more than you think.
*if opponent has any other lead besides Jynx or Zam you're in trouble.
*jolteon walls late game zapdos, and can either spread para or sweep depending on course of match
Lemme know your thoughts on the logic and build of these two teams
I don't think I've seen them used much, if at all?
Jolteon
-double kick
-thunder bolt
-thunder wave
-pin missile
Exeggutor
-sleep powder
-psychic
-stun spore
-explosion
Chansey
-reflect
-sing
-soft boil
-seismic toss
Snorlax
-body slam
-earth quake
-hyperbeam
-self-destruct
Tauros
-body slam
-hyper beam
-earth quake
-blizzard
Zapdos
-thunderwave
-thunderbolt
-agility
-drill peck
How this team works:
-If opponent's lead is Jynx, Gengar, Eggs - then spam thunderbolts with Jolteon until put to sleep. Once Jolteon is asleep, switch to Chansey to reflect and kill opponent's lead. Once you think opponent will switch their lead out, use sing to get a surprise sleep on opponent's Chansey or Lax.
-If opponent leads Alakazam, switch to Chansey, take para, and safely sing the Zam.
-If opponent leads Starmie, 1st turn thunder bolt hoping for a crit, or most likely, the opponent will switch into their Chansey, in which case it won't be para'd and you can surprise sing it with your Chansey.
*AVOID paralyzing the opponent's pokemon before ensuring sleep because you're hiding Zap all game, so you're basically playing with less pokemon and sleep helps even the field.
*reflect/sing Chansey usually allows Chansey to sleep opponents without being overly punished for missing (e.g. sing Lapras).
*use Eggs to spread para, and then switch in reflect Chans to chip away at opponent's team.
*use Lax or Eggs to boom on Chansey if it's not asleep
*by the time Eggs, Chans, and Lax are dead usually the opponent won't be able to handle Zap and Tauros in the back.
*if the opponent has a rock, use a lot of double switches, and hide the Zap. Sometimes if Jolt is alseep they will sacrifice their rock not expecting a Zap in the back
Non-lead Jynx Team (has a win rate for me of ~90% if opponent leads jynx, ~70% if opponent leads zam against 1500+ elo opponents) (smaller sample size) (if opponent has any other lead the win rate drops to like 20%)
Gengar
-thunderbolt
-hypnosis
-night shade
-explosion
Jynx
-lovely kiss
-blizzard
-counter
-psychic
Chansey
-thunderwave
-seismic toss
-reflect
-soft boil
Snorlax
-body slam
-surf
-hyper beam
-self-destruct
Tauros
-body slam
-hyper beam
-blizzard
-earthquake
Jolteon
-twave
-pin missile
-double kick
-tbolt
How this team works:
-Opponent leads Jynx or Zam - 1st turn Gengar uses explosion, which rolls ~99-116% against Jynx and ~94.5-111% against Alakazam. Now your Gengar and opponent's Jynx/Zam is dead. Next you show your non-lead Jynx.
-If opponent's next poke is Chansey or Eggs, then Jynx lovely kisses
-If opponent's next poke is Tauros or Lax, then Jynx uses counter
*Surf-lax is used because you have no Eggs to deal with rock-types, can also boom on particular poke to make the reflect chansey even harder to deal with
*Reflect/Twave chansey is used to spread para, and is incredibly hard for your opponent to deal with after you've played your Gengar/non-lead Jynx combo
*The counter on non-lead jynx will actually get people A LOT more than you think.
*if opponent has any other lead besides Jynx or Zam you're in trouble.
*jolteon walls late game zapdos, and can either spread para or sweep depending on course of match
Lemme know your thoughts on the logic and build of these two teams
I don't think I've seen them used much, if at all?
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