Thought it'd be pretty heat to post a bunch of teams just before the start of the season (which I'm hosting but not participating in). I'm pretty ass at actually playing in the tier, but I think I build some pretty crisp squads. Since these aren't sample teams per say I'm going to really go all out and put everything weird and wonderful I've made that I felt was a success. Not all will have descriptions, but they all at least include a picture of the team and an importable. Some are flawed to some degree (though in what ways I don't always recall) but it should definitely be proof of the incredible variety in this tier and put a fair few more teams
Rocky Helmet Groudon and LO Krom
#Innovation. Well.. I'd never seen Rocky Helmet Groudon before, but it seemed like a cool idea, helping with Ekiller/SD Ghostceus/M-Kang/Genesect/M-Sab (taking damage on Fake Out/Foul Play), and then I built a team around it. I originally had LO Ho-oh+M-Kang but making it physically defensive with Twave helps me a lot with Mewtwo, Lati@s, Ekiller, and Ghostceus, so it's worthwhile. LO Tailwind Krom is the main stallbreaker, with Wish Sylveon to keep it healthy.
Strange Stall #1
This Bronzong set is an invention of Haxiom's as an alternative rock-setter, which he suggested to pair with Wish support. I went uhh.. kinda odd with my choice of wishpassers, but I know my stall inside and out in this meta, and he thinks both the teams are good. I feel like there's a bit of ickyness in both builds (Heal Bell on Diancie I'm not super fond of, and the Hippo and Zong and stuff on the second team's a bit clunky) but I think they're curious enough to merit a place if nothing else. Also their somewhat limited ability to break opposing stall is poor.
Strange Stall #2
Strange Balance
Strange Stall #3
CM Poisonceus Stall
Mega Slowbro Attempts #1 & #2
SubCM Gira-O
So what's different about this team? Just about everything. Dual Scarf, and a BW Gira-O set that has different EVs for completely different benchmarks I forgot. And no Arceus. Mewtwo could probably afford to run Calm Mind or something over either Aura Sphere or Ice Beam to let it break stall better.
PuP Kanga Balance
Mandibuzz Trick Room (No Really)
Mandibuzz was pretty much fit at the end as I needed a counter to Ekiller/Arceus-Ghost that could Defog I think. Either way it does the job a bit better than Arceus-Dark and actually this team's surprisingly effective.
Rocky Helmet Groudon and LO Krom
#Innovation. Well.. I'd never seen Rocky Helmet Groudon before, but it seemed like a cool idea, helping with Ekiller/SD Ghostceus/M-Kang/Genesect/M-Sab (taking damage on Fake Out/Foul Play), and then I built a team around it. I originally had LO Ho-oh+M-Kang but making it physically defensive with Twave helps me a lot with Mewtwo, Lati@s, Ekiller, and Ghostceus, so it's worthwhile. LO Tailwind Krom is the main stallbreaker, with Wish Sylveon to keep it healthy.
Groudon @ Rocky Helmet
Ability: Drought
EVs: 248 HP / 152 Atk / 108 Def
Impish Nature
- Earthquake
- Stealth Rock
- Dragon Tail
- Stone Edge
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 240 HP / 252 Def / 16 Spe
Impish Nature
- Sacred Fire
- Roost
- Thunder Wave
- Brave Bird
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Sucker Punch
- Return
- Earthquake
Arceus-Grass @ Meadow Plate
Ability: Multitype
EVs: 248 HP / 152 SpD / 108 Spe
Timid Nature
- Recover
- Defog
- Stone Edge
- Judgment
Zekrom @ Life Orb
Ability: Teravolt
EVs: 4 HP / 252 Atk / 232 SpA / 20 Spe
Lonely Nature
- Bolt Strike
- Focus Blast
- Tailwind
- Dragon Claw
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
Ability: Drought
EVs: 248 HP / 152 Atk / 108 Def
Impish Nature
- Earthquake
- Stealth Rock
- Dragon Tail
- Stone Edge
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 240 HP / 252 Def / 16 Spe
Impish Nature
- Sacred Fire
- Roost
- Thunder Wave
- Brave Bird
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Sucker Punch
- Return
- Earthquake
Arceus-Grass @ Meadow Plate
Ability: Multitype
EVs: 248 HP / 152 SpD / 108 Spe
Timid Nature
- Recover
- Defog
- Stone Edge
- Judgment
Zekrom @ Life Orb
Ability: Teravolt
EVs: 4 HP / 252 Atk / 232 SpA / 20 Spe
Lonely Nature
- Bolt Strike
- Focus Blast
- Tailwind
- Dragon Claw
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
Strange Stall #1
This Bronzong set is an invention of Haxiom's as an alternative rock-setter, which he suggested to pair with Wish support. I went uhh.. kinda odd with my choice of wishpassers, but I know my stall inside and out in this meta, and he thinks both the teams are good. I feel like there's a bit of ickyness in both builds (Heal Bell on Diancie I'm not super fond of, and the Hippo and Zong and stuff on the second team's a bit clunky) but I think they're curious enough to merit a place if nothing else. Also their somewhat limited ability to break opposing stall is poor.
Diancie @ Diancite
Ability: Clear Body
Timid Nature
- Diamond Storm
- Moonblast
- Heal Bell
- Protect
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 80 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Refresh
- Calm Mind
Salamence @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Dragon Tail
- Wish
- Roost
- Defog
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 248 HP / 248 Def / 12 Spe
Impish Nature
- Roost
- Sacred Fire
- Brave Bird
- Whirlwind
Magic (Bronzong) @ Leftovers
Ability: Levitate
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Skill Swap
- Toxic
- Gyro Ball
- Stealth Rock
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 196 Def / 60 SpD
Calm Nature
- Scald
- Clear Smog
- Recover
- Earth Power
Ability: Clear Body
Timid Nature
- Diamond Storm
- Moonblast
- Heal Bell
- Protect
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 80 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Refresh
- Calm Mind
Salamence @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Dragon Tail
- Wish
- Roost
- Defog
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 248 HP / 248 Def / 12 Spe
Impish Nature
- Roost
- Sacred Fire
- Brave Bird
- Whirlwind
Magic (Bronzong) @ Leftovers
Ability: Levitate
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Skill Swap
- Toxic
- Gyro Ball
- Stealth Rock
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 196 Def / 60 SpD
Calm Nature
- Scald
- Clear Smog
- Recover
- Earth Power
Strange Stall #2
Xerneas @ Leftovers
Ability: Fairy Aura
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Calm Mind
- Moonblast
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Defog
- Will-O-Wisp
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 188 Def / 68 SpD
Relaxed Nature
IVs: 0 Spe
- Earthquake
- Slack Off
- Whirlwind
- Protect
Magic (Bronzong) @ Macho Brace
Ability: Levitate
EVs: 252 HP / 40 Atk / 216 SpD
Sassy Nature
IVs: 0 Spe
- Skill Swap
- Toxic
- Gyro Ball
- Stealth Rock
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Wish
- Heal Bell
- Protect
- Foul Play
Palkia @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Dragon Tail
- Toxic
Ability: Fairy Aura
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Calm Mind
- Moonblast
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Defog
- Will-O-Wisp
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 188 Def / 68 SpD
Relaxed Nature
IVs: 0 Spe
- Earthquake
- Slack Off
- Whirlwind
- Protect
Magic (Bronzong) @ Macho Brace
Ability: Levitate
EVs: 252 HP / 40 Atk / 216 SpD
Sassy Nature
IVs: 0 Spe
- Skill Swap
- Toxic
- Gyro Ball
- Stealth Rock
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Wish
- Heal Bell
- Protect
- Foul Play
Palkia @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Dragon Tail
- Toxic
Strange Balance
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Synthesis
- Sludge Bomb
- Giga Drain
- Leech Seed
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 252 HP / 4 Def / 76 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Stone Edge
- Defog
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 140 Def / 116 Spe
Jolly Nature
- Earthquake
- Roost
- Toxic
- Knock Off
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Flash Cannon
- Taunt
Yveltal @ Dread Plate
Ability: Dark Aura
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Foul Play
- Roost
- Sucker Punch
- Toxic
Palkia @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spacial Rend
- Sleep Talk
- Hydro Pump
- Thunder
Ability: Chlorophyll
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Synthesis
- Sludge Bomb
- Giga Drain
- Leech Seed
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 252 HP / 4 Def / 76 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Stone Edge
- Defog
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 140 Def / 116 Spe
Jolly Nature
- Earthquake
- Roost
- Toxic
- Knock Off
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Flash Cannon
- Taunt
Yveltal @ Dread Plate
Ability: Dark Aura
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Foul Play
- Roost
- Sucker Punch
- Toxic
Palkia @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spacial Rend
- Sleep Talk
- Hydro Pump
- Thunder
Strange Stall #3
Xerneas @ Leftovers
Ability: Fairy Aura
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Moonblast
- Sleep Talk
Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Recover
- Defog
- Poison Jab
- Will-O-Wisp
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Lava Plume
- Stealth Rock
- Toxic
- Roar
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Sacred Fire
- Brave Bird
- Toxic
Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Spiky Shield
- Toxic
- Seed Bomb
Giratina @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Will-O-Wisp
- Dragon Tail
Ability: Fairy Aura
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Moonblast
- Sleep Talk
Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Recover
- Defog
- Poison Jab
- Will-O-Wisp
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Lava Plume
- Stealth Rock
- Toxic
- Roar
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Sacred Fire
- Brave Bird
- Toxic
Chesnaught @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Spiky Shield
- Toxic
- Seed Bomb
Giratina @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Will-O-Wisp
- Dragon Tail
CM Poisonceus Stall
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Hyper Voice
- Heal Bell
Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 80 HP / 252 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Calm Mind
- Judgment
- Earth Power
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 120 Atk / 84 Def / 52 SpD
Impish Nature
- Stealth Rock
- Toxic
- Earthquake
- Rapid Spin
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Sacred Fire
- Brave Bird
- Whirlwind
Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Fake Out
- Recover
- Will-O-Wisp
- Foul Play
Latias @ Soul Dew
Ability: Levitate
EVs: 252 HP / 84 Def / 76 SpD / 96 Spe
Timid Nature
IVs: 0 Atk
- Dragon Pulse
- Roost
- Psyshock
- Light Screen
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Hyper Voice
- Heal Bell
Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 80 HP / 252 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Calm Mind
- Judgment
- Earth Power
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 120 Atk / 84 Def / 52 SpD
Impish Nature
- Stealth Rock
- Toxic
- Earthquake
- Rapid Spin
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Sacred Fire
- Brave Bird
- Whirlwind
Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Fake Out
- Recover
- Will-O-Wisp
- Foul Play
Latias @ Soul Dew
Ability: Levitate
EVs: 252 HP / 84 Def / 76 SpD / 96 Spe
Timid Nature
IVs: 0 Atk
- Dragon Pulse
- Roost
- Psyshock
- Light Screen
Mega Slowbro Attempts #1 & #2
Slowbro @ Slowbronite
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Slack Off
- Toxic
- Scald
- Iron Defense
Arceus-Grass @ Meadow Plate
Ability: Multitype
EVs: 252 HP / 80 Def / 176 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Defog
- Judgment
- Will-O-Wisp
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Lava Plume
- Protect
- Stealth Rock
- Toxic
Zekrom @ Leftovers
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Hone Claws
- Bolt Strike
- Dragon Claw
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 192 Atk / 64 SpD
Adamant Nature
- Payback
- Toxic
- Superpower
- Stone Edge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Slack Off
- Toxic
- Scald
- Iron Defense
Arceus-Grass @ Meadow Plate
Ability: Multitype
EVs: 252 HP / 80 Def / 176 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Defog
- Judgment
- Will-O-Wisp
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Lava Plume
- Protect
- Stealth Rock
- Toxic
Zekrom @ Leftovers
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Hone Claws
- Bolt Strike
- Dragon Claw
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 192 Atk / 64 SpD
Adamant Nature
- Payback
- Toxic
- Superpower
- Stone Edge
Slowbro @ Slowbronite
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Slack Off
- Toxic
- Scald
- Iron Defense
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 80 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Calm Mind
- Refresh
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Taunt
- Lava Plume
- Toxic
- Roar
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bolt Strike
- Sleep Talk
- Outrage
- Volt Switch
Shaymin-Sky @ Leftovers
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Seed Flare
- Air Slash
- Substitute
- Leech Seed
Dialga @ Leftovers
Ability: Pressure
EVs: 252 HP / 72 SpA / 184 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Flash Cannon
- Draco Meteor
- Toxic
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Slack Off
- Toxic
- Scald
- Iron Defense
Arceus-Dark @ Dread Plate
Ability: Multitype
EVs: 252 HP / 80 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Calm Mind
- Refresh
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Taunt
- Lava Plume
- Toxic
- Roar
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bolt Strike
- Sleep Talk
- Outrage
- Volt Switch
Shaymin-Sky @ Leftovers
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Seed Flare
- Air Slash
- Substitute
- Leech Seed
Dialga @ Leftovers
Ability: Pressure
EVs: 252 HP / 72 SpA / 184 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Flash Cannon
- Draco Meteor
- Toxic
SubCM Gira-O
So what's different about this team? Just about everything. Dual Scarf, and a BW Gira-O set that has different EVs for completely different benchmarks I forgot. And no Arceus. Mewtwo could probably afford to run Calm Mind or something over either Aura Sphere or Ice Beam to let it break stall better.
Kyogre @ Choice Scarf
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Water Spout
- Thunder
- Ice Beam
- Surf
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 176 HP / 44 Def / 252 SpA / 36 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Shadow Ball
- Aura Sphere
Mewtwo @ Mewtwonite Y
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Ice Beam
- Fire Blast
- Aura Sphere
Genesect @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 152 HP / 172 Atk / 184 Spe
Hasty Nature
- Explosion
- U-turn
- Iron Head
- Extreme Speed
Darkrai @ Life Orb
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Void
- Dark Pulse
- Thunder
- Nasty Plot
Dialga @ Leftovers
Ability: Pressure
EVs: 252 HP / 84 SpA / 172 SpD
Calm Nature
- Flash Cannon
- Stealth Rock
- Draco Meteor
- Roar
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Water Spout
- Thunder
- Ice Beam
- Surf
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 176 HP / 44 Def / 252 SpA / 36 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Shadow Ball
- Aura Sphere
Mewtwo @ Mewtwonite Y
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Ice Beam
- Fire Blast
- Aura Sphere
Genesect @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 152 HP / 172 Atk / 184 Spe
Hasty Nature
- Explosion
- U-turn
- Iron Head
- Extreme Speed
Darkrai @ Life Orb
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Void
- Dark Pulse
- Thunder
- Nasty Plot
Dialga @ Leftovers
Ability: Pressure
EVs: 252 HP / 84 SpA / 172 SpD
Calm Nature
- Flash Cannon
- Stealth Rock
- Draco Meteor
- Roar
PuP Kanga Balance
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Heal Bell
- Hyper Voice
- Protect
- Wish
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Swords Dance
- Substitute
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- Return
- Power-Up Punch
- Crunch
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Flash Cannon
- Lava Plume
Yveltal @ Choice Scarf
Ability: Dark Aura
EVs: 32 HP / 4 Def / 248 SpA / 224 Spe
Modest Nature
- Foul Play
- Dark Pulse
- Oblivion Wing
- U-turn
Latias @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Roost
- Healing Wish
- Draco Meteor
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Heal Bell
- Hyper Voice
- Protect
- Wish
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Swords Dance
- Substitute
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fake Out
- Return
- Power-Up Punch
- Crunch
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Toxic
- Flash Cannon
- Lava Plume
Yveltal @ Choice Scarf
Ability: Dark Aura
EVs: 32 HP / 4 Def / 248 SpA / 224 Spe
Modest Nature
- Foul Play
- Dark Pulse
- Oblivion Wing
- U-turn
Latias @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Roost
- Healing Wish
- Draco Meteor
Mandibuzz Trick Room (No Really)
Mandibuzz was pretty much fit at the end as I needed a counter to Ekiller/Arceus-Ghost that could Defog I think. Either way it does the job a bit better than Arceus-Dark and actually this team's surprisingly effective.
Mawile @ Mawilite
Ability: Intimidate
EVs: 248 HP / 92 Atk / 168 SpD
Sassy Nature
IVs: 0 Spe
- Play Rough
- Rock Slide
- Sucker Punch
- Swords Dance
Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Lunar Dance
- Trick Room
- Ice Beam
- Moonlight
Groudon @ Earth Plate
Ability: Drought
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Dragon Tail
Ho-Oh @ Choice Band
Ability: Regenerator
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Sleep Talk
- Earthquake
- Sacred Fire
- Brave Bird
Mandibuzz @ Dread Plate
Ability: Overcoat
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Atk
- Foul Play
- Defog
- Roost
- Toxic
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Spacial Rend
- Hydro Pump
- Fire Blast
Ability: Intimidate
EVs: 248 HP / 92 Atk / 168 SpD
Sassy Nature
IVs: 0 Spe
- Play Rough
- Rock Slide
- Sucker Punch
- Swords Dance
Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Lunar Dance
- Trick Room
- Ice Beam
- Moonlight
Groudon @ Earth Plate
Ability: Drought
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Dragon Tail
Ho-Oh @ Choice Band
Ability: Regenerator
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Sleep Talk
- Earthquake
- Sacred Fire
- Brave Bird
Mandibuzz @ Dread Plate
Ability: Overcoat
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Atk
- Foul Play
- Defog
- Roost
- Toxic
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Spacial Rend
- Hydro Pump
- Fire Blast